Malte Steiner

1102-1785-1-SPWorkshop about creating OSC controlled realtime visuals with the open source game engine Panda3D ( which I use for my Industrial / IDM project Notstandskomitee.

Panda3D is programmed in Python and can import complex, bone controlled animations which can be made for instance with Blender. Triggerd via OSC messages it can be controlled from external software like Pure Data, Max4Live, Csound and many more. This workshop introduces the Python scripting and the low polygon content creation with Blender, basing on my tutorial.